Skip navigation
Run Run Shaw Library City University of Hong KongRun Run Shaw Library

Please use this identifier to cite or link to this item: http://dspace.cityu.edu.hk/handle/2031/9513
Full metadata record
DC FieldValueLanguage
dc.contributor.authorPeng, Ziyueen_US
dc.date.accessioned2021-12-10T08:57:43Z-
dc.date.available2021-12-10T08:57:43Z-
dc.date.issued2021en_US
dc.identifier.other2021cspz431en_US
dc.identifier.urihttp://dspace.cityu.edu.hk/handle/2031/9513-
dc.description.abstractIn the most resent years, the Arti cial Intelligence (AI) technology has been one of the most attractive elds in computer science and information technology, and various AIs are developed by numerous developers, researchers and institutions. Among all methodologies and implementations that are introduced in AI technology, reinforcement learning is also one of the most famous path to develop high performance AI. This project mainly aims on implementing and optimizing an AI algorithm using reinforcement learning based on the idea of MuZero algorithm to play board games like Reversi and Connect4 with as minimal computing resource as possible. For the algorithm part, this project will implement Convolutional Neural Networks (CNN) in conjunction with Monte Carlo Tree Search (MCTS). Apart from the work based on previous research regarding the AI algorithm, this project also tries to implement a self-playing program which can help with checking the ability of the AI by automatically playing board games against human players on online platforms using various techniques regarding computer vision and date transformation. The self-playing program is to be developed individually using computer vision technologies together with mouse simulations. This project uses the result of the AI's competing against human players as the benchmark to assess the ability and performance level of the algorithm.en_US
dc.rightsThis work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner.en_US
dc.rightsAccess is restricted to CityU users.en_US
dc.titleArtificial Intelligence on Board Game with Reinforcement Learningen_US
dc.contributor.departmentDepartment of Computer Scienceen_US
dc.description.supervisorSupervisor: Dr. Song, Linqi; First Reader: Dr. Tan, Chee Wei; Second Reader: Dr. Chan, Mang Tangen_US
Appears in Collections:Computer Science - Undergraduate Final Year Projects 

Files in This Item:
File SizeFormat 
fulltext.html147 BHTMLView/Open
Show simple item record


Items in Digital CityU Collections are protected by copyright, with all rights reserved, unless otherwise indicated.

Send feedback to Library Systems
Privacy Policy | Copyright | Disclaimer