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DC Field | Value | Language |
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dc.contributor.author | Or, Nga Lam | en_US |
dc.date.accessioned | 2011-01-19T04:12:00Z | |
dc.date.accessioned | 2017-09-19T09:11:48Z | |
dc.date.accessioned | 2019-02-12T07:29:12Z | - |
dc.date.available | 2011-01-19T04:12:00Z | |
dc.date.available | 2017-09-19T09:11:48Z | |
dc.date.available | 2019-02-12T07:29:12Z | - |
dc.date.issued | 2010 | en_US |
dc.identifier.other | 2010eeonl652 | en_US |
dc.identifier.uri | http://144.214.8.231/handle/2031/5980 | - |
dc.description.abstract | In this project, a game tree idea is being implemented for playing Ms. Pac-man. Comparing to rules base method used by the current controller, using a game tree is a totally different approach and much more complicated. The game tree structure is also designed into a more complex way so that it is able to handle the followings: 1. Simulate the speed differences between Ms. Pac-man, edible ghost and normal ghosts. 2. Simulate the behaviours of edible ghost and make a better decision according to their direction and position. (In another word, Ms. Pac-man can trap the edible ghosts rather than chasing them) 3. Maximize the chance of eating more edible ghosts 4. Bet the correct direction that provides Ms. Pac-man with more opportunities of catching an edible ghost in a critical situation The game tree searching method implemented is based on "Monte-Carlo" method. This searching method is more flexibility on calculation time in order to solve the time consuming problem when facing Ms. Pac-man (a video game). | en_US |
dc.rights | This work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner. | en_US |
dc.rights | Access is restricted to CityU users. | en_US |
dc.title | Intelligent Software Controller for Ms. Pacman | en_US |
dc.contributor.department | Department of Electronic Engineering | en_US |
dc.description.supervisor | Supervisor: Dr. Sung, Albert C W; Assessor: Prof. Li, Ping | en_US |
Appears in Collections: | Electrical Engineering - Undergraduate Final Year Projects |
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fulltext.html | 146 B | HTML | View/Open |
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