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Please use this identifier to cite or link to this item: http://dspace.cityu.edu.hk/handle/2031/5923
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dc.contributor.authorChong, Wai Lamen_US
dc.date.accessioned2011-01-19T04:11:56Z
dc.date.accessioned2017-09-19T09:11:33Z
dc.date.accessioned2019-02-12T07:28:52Z-
dc.date.available2011-01-19T04:11:56Z
dc.date.available2017-09-19T09:11:33Z
dc.date.available2019-02-12T07:28:52Z-
dc.date.issued2010en_US
dc.identifier.other2010eecwl023en_US
dc.identifier.urihttp://144.214.8.231/handle/2031/5923-
dc.description.abstractThe project aims at a webcam motion game - Tai Chi which based on hand’s motion detection. This goal implies how to use hand’s motion detection of real-time response and the use of unconstrained environments. In the game, I will use Open Source Computer Vision Library (OpenCV) to track or recognize hands from real-time webcam images for interacting with the game. In order to capture the hand’s motion, it is based on two main methods: hand segmentation and hand tracking. For the hand segmentation, I will use the color cue due to the characteristic color values of human skin and segment the hand. To tracking the hand motion, Motion History should be used. It is an algorithm that tracks the object moves by calculate the changes of the distribution in the images. By tracking the motions from the players, the game can provide an interactive environment for them to learn the TAI CHI motions.en_US
dc.rightsThis work is protected by copyright. Reproduction or distribution of the work in any format is prohibited without written permission of the copyright owner.en_US
dc.rightsAccess is restricted to CityU users.en_US
dc.titleMotion Detection Sport Game with OpenCV for Tai Chien_US
dc.contributor.departmentDepartment of Electronic Engineeringen_US
dc.description.supervisorSupervisor: Dr. Po, L M; Assessor: Mr. Chau, W Nen_US
Appears in Collections:Electrical Engineering - Undergraduate Final Year Projects 

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